I am currently working on a way to drive animations in Pixi.js using Tween.js and GoogleBlockly. The new SpriteController Block directly parses the conditional blocks it contains, if the selected Event is True, then the animation will play. In this example the Bee moves left and right when the left and right keys are pressed.
Next I will be working on improving the event system by adding more event types, branching logic, relative animation, and variables.
I'm not sure how you do this but a generic js wrapper for blockly would be awesome. I am looking to build my pixi.js game this way... thanks!
ReplyDeleteRich